Use After Free in Automotive GPU
Memory Corruption when copying data from a freed source while executing performance counter deselect operation.
Memory Corruption when copying data from a freed source while executing performance counter deselect operation.
Transient DOS when processing target power rate tables during channel configuration.
Memory corruption when dynamically changing the size of a previously allocated buffer while its contents are being modified.
Memory corruption may occur while validating ports and channels in Audio driver.
Memory corruption in display driver while detaching a device.
Memory corruption while calling the NPU driver APIs concurrently.
Memory corruption can occur when process-specific maps are added to the global list. If a map is removed from the global list while another thread is using it for a process-specific task, issues may arise.
Memory corruption while triggering commands in the PlayReady Trusted application.
Memory corruption while reading the FW response from the shared queue.
Memory corruption while reading response from FW, when buffer size is changed by FW while driver is using this size to write null character at the end of buffer.
Cryptographic issue when a Trusted Zone with outdated code is triggered by a HLOS providing incorrect input.
Memory Corruption when initiating GPU memory mapping using scatter-gather lists due to unchecked IOMMU mapping errors.
Memory Corruption while deallocating graphics processing unit memory buffers due to improper handling of memory pointers.
Transient DOS may occur while processing malformed length field in SSID IEs.
Memory corruption as GPU registers beyond the last protected range can be accessed through LPAC submissions.
Memory corruption while processing video packets received from video firmware.
Transient DOS while parsing MBSSID during new IE generation in beacon/probe frame when IE length check is either missing or improper.
Memory corruption while invoking HGSL IOCTL context create.
Memory corruption when two threads try to map and unmap a single node simultaneously.