| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| The RealNetworks RealArcade platform includes an ActiveX control (InstallerDlg.dll, version 2.6.0.445) that exposes a method named Exec via the StubbyUtil.ProcessMgr COM object. This method allows remote attackers to execute arbitrary commands on a victim's Windows machine without proper validation or restrictions. This platform was sometimes referred to or otherwise known as RealArcade or Arcade Games and has since consolidated with RealNetworks' platform, GameHouse. |
| RealPlayer 16.0.2.32 allows remote attackers to cause a denial of service (divide-by-zero error and application crash) via a crafted mp4 file. |
| The GetGUID function in codecs/dmp4.dll in RealNetworks RealPlayer 16.0.3.51 and earlier allows remote attackers to execute arbitrary code or cause a denial of service (write access violation and application crash) via a malformed .3gp file. |
| RealNetworks GameHouse RealArcade Installer (aka ActiveMARK Game Installer) 2.6.0.481 and 3.0.7 uses weak permissions (Create Files/Write Data) for the GameHouse Games directory tree, which allows local users to gain privileges via a Trojan horse DLL in an individual game's directory, as demonstrated by DDRAW.DLL in the Zuma Deluxe directory. |
| Improper handling of a repeating VRAT chunk in qcpfformat.dll allows attackers to cause a Null pointer dereference and crash in RealNetworks RealPlayer 18.1.5.705 through a crafted .QCP media file. |
| The RACInstaller.StateCtrl.1 ActiveX control in InstallerDlg.dll in RealNetworks GameHouse RealArcade Installer 2.6.0.481 performs unexpected type conversions for invalid parameter types, which allows remote attackers to execute arbitrary code or cause a denial of service (use-after-free) via crafted arguments to the (1) AddTag, (2) Ping, (3) QueuePause, (4) QueueRemove, (5) QueueTop, (6) RemoveTag, (7) TagRemoved, or (8) message method. |
| Multiple buffer overflows in RealNetworks RealPlayer before 17.0.10.8 allow remote attackers to execute arbitrary code via a malformed (1) elst or (2) stsz atom in an MP4 file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to have an unspecified impact via a crafted SIPR file. |
| The RealAudio codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted audio stream in a RealMedia file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via malformed multi-rate data in an audio stream. |
| Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file. |
| Integer overflow in the pnen3260.dll module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted TIT2 atom in an AAC file. |
| The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors. |
| Heap-based buffer overflow in qcpfformat.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted QCP file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file. |
| Integer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to have an unspecified impact via crafted frame dimensions in an SIPR stream. |
| Stack-based buffer overflow in RealNetworks Helix Server 12.x, 13.x, and 14.x before 14.2, and Helix Mobile Server 12.x, 13.x, and 14.x before 14.2, allows remote attackers to execute arbitrary code via a long string in an RTSP request. |
| Heap-based buffer overflow in the RealVideo renderer in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via unspecified vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via crafted ImageMap data in a RealMedia file, related to certain improper integer calculations. |
| Multiple heap-based buffer overflows in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allow remote attackers to have an unspecified impact via a crafted header in an IVR file. |