Use After Free in Automotive Audio
Memory Corruption when concurrent access to shared buffer occurs during IOCTL calls.
Memory Corruption when concurrent access to shared buffer occurs during IOCTL calls.
Memory Corruption when accessing a buffer after it has been freed while processing IOCTL calls.
Information disclosure may occur due to improper permission and access controls to Video Analytics engine.
Memory corruption may occur while validating ports and channels in Audio driver.
Memory corruption in display driver while detaching a device.
Memory corruption while calling the NPU driver APIs concurrently.
Memory corruption can occur when process-specific maps are added to the global list. If a map is removed from the global list while another thread is using it for a process-specific task, issues may arise.
Memory corruption while triggering commands in the PlayReady Trusted application.
Memory corruption while reading the FW response from the shared queue.
Memory corruption while reading response from FW, when buffer size is changed by FW while driver is using this size to write null character at the end of buffer.
Memory corruption while performing private key encryption in trusted application.
Memory corruption during PlayReady APP usecase while processing TA commands.
Memory corruption while processing a malformed license file during reboot.
Cryptographic issue when a Trusted Zone with outdated code is triggered by a HLOS providing incorrect input.
Memory Corruption when initiating GPU memory mapping using scatter-gather lists due to unchecked IOMMU mapping errors.
Memory Corruption while deallocating graphics processing unit memory buffers due to improper handling of memory pointers.
Memory Corruption in SPS Application while exporting public key in sorter TA.
Memory corruption while loading an ELF segment in TEE Kernel.
Memory corruption while sending an Assoc Request having BTM Query or BTM Response containing MBO IE.