Search Results (27 CVEs found)

CVE Vendors Products Updated CVSS v3.1
CVE-2004-2597 1 Id Software 1 Quake Ii Server 2026-04-16 N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address.
CVE-2004-2598 1 Id Software 1 Quake Ii Server 2026-04-16 N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used.
CVE-2004-2599 1 Id Software 1 Quake Ii Server 2026-04-16 N/A
Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon.
CVE-2006-2082 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request.
CVE-2006-3400 2 Id Software, Raven Software 2 Quake 3 Engine, Soldier Of Fortune 2 2026-04-16 N/A
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.
CVE-2006-2236 1 Id Software 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more 2026-04-16 N/A
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
CVE-2001-1289 1 Id Software 1 Quake 3 Arena 2026-04-16 N/A
Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255 characters.