Filtered by vendor Valvesoftware Subscriptions
Total 29 CVE
CVE Vendors Products Updated CVSS v3.1
CVE-2020-7950 1 Valvesoftware 1 Dota 2 2024-08-04 7.8 High
meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call.
CVE-2020-7951 1 Valvesoftware 1 Dota 2 2024-08-04 7.8 High
meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
CVE-2020-6016 1 Valvesoftware 1 Game Networking Sockets 2024-08-04 9.8 Critical
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
CVE-2020-6019 1 Valvesoftware 1 Game Networking Sockets 2024-08-04 7.5 High
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
CVE-2020-6018 1 Valvesoftware 1 Game Networking Sockets 2024-08-04 9.8 Critical
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
CVE-2020-6017 1 Valvesoftware 1 Game Networking Sockets 2024-08-04 9.8 Critical
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
CVE-2021-30481 1 Valvesoftware 1 Steam Client 2024-08-03 8 High
Valve Steam through 2021-04-10, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click.
CVE-2023-35855 1 Valvesoftware 1 Counter-strike 2024-08-02 9.8 Critical
A buffer overflow in Counter-Strike through 8684 allows a game server to execute arbitrary code on a remote client's machine by modifying the lservercfgfile console variable.
CVE-2023-30382 1 Valvesoftware 1 Half-life 2024-08-02 7.3 High
A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters.