Use After Free in Automotive Audio
Memory corruption while handling different IOCTL calls from the user-space simultaneously.
Memory corruption while handling different IOCTL calls from the user-space simultaneously.
Memory Corruption while invoking IOCTL calls when concurrent access to shared buffer occurs.
Memory Corruption when concurrent access to shared buffer occurs due to improper synchronization between assignment and deallocation of buffer resources.
Transient DOS when an LTE RLC packet with invalid TB is received by UE.
Weak configuration may lead to cryptographic issue when a VoWiFi call is triggered from UE.
Memory Corruption when concurrent access to shared buffer occurs during IOCTL calls.
Memory Corruption when accessing a buffer after it has been freed while processing IOCTL calls.
Memory Corruption when adding user-supplied data without checking available buffer space.
Memory corruption may occur while validating ports and channels in Audio driver.
Memory corruption in display driver while detaching a device.
Memory corruption while calling the NPU driver APIs concurrently.
Memory corruption while triggering commands in the PlayReady Trusted application.
Memory corruption while processing a data structure, when an iterator is accessed after it has been removed, potential failures occur.
Memory corruption while reading the FW response from the shared queue.
Memory corruption while reading response from FW, when buffer size is changed by FW while driver is using this size to write null character at the end of buffer.
Memory corruption while processing multiple IOCTL calls from HLOS to DSP.
Cryptographic issue while processing crypto API calls, missing checks may lead to corrupted key usage or IV reuses.
Memory corruption while rendering graphics using Adreno GPU drivers in Chrome.
Memory corruption when passing parameters to the Trusted Virtual Machine during the handshake.