Use After Free in Automotive Audio
Memory Corruption when accessing a buffer after it has been freed while processing IOCTL calls.
Memory Corruption when accessing a buffer after it has been freed while processing IOCTL calls.
Memory Corruption when adding user-supplied data without checking available buffer space.
Memory corruption while triggering commands in the PlayReady Trusted application.
Memory corruption during the FRS UDS generation process.
Memory corruption while processing a data structure, when an iterator is accessed after it has been removed, potential failures occur.
Memory corruption while reading response from FW, when buffer size is changed by FW while driver is using this size to write null character at the end of buffer.
Cryptographic issue while processing crypto API calls, missing checks may lead to corrupted key usage or IV reuses.
Memory corruption due to unauthorized command execution in GPU micronode while executing specific sequence of commands.
Memory corruption while rendering graphics using Adreno GPU drivers in Chrome.
Memory corruption due to unauthorized command execution in GPU micronode while executing specific sequence of commands.
Memory corruption due to global buffer overflow when a test command uses an invalid payload type.
Memory corruption during PlayReady APP usecase while processing TA commands.
Memory corruption while processing a malformed license file during reboot.
Memory corruption while performing encryption and decryption commands.
Cryptographic issue when a Trusted Zone with outdated code is triggered by a HLOS providing incorrect input.
Memory Corruption when initiating GPU memory mapping using scatter-gather lists due to unchecked IOMMU mapping errors.
Memory Corruption while deallocating graphics processing unit memory buffers due to improper handling of memory pointers.
Memory corruption while processing MFC channel configuration during music playback.