Integer Overflow or Wraparound in Automotive GPU
Memory corruption while allocating memory in HGSL driver.
Memory corruption while allocating memory in HGSL driver.
Memory corruption while processing IOCTL call to set metainfo.
Memory corruption as fence object may still be accessed in timeline destruct after isync fence is released.
Memory corruption can occur when arbitrary user-space app gains kernel level privilege to modify DDR memory by corrupting the GPU page table.
Memory corruption when the user application modifies the same shared memory asynchronously when kernel is accessing it.
Memory corruption while processing GPU page table switch.
Memory corruption while processing voice packet with arbitrary data received from ADSP.
Memory corruption while invoking IOCTL calls from the use-space for HGSL memory node.
Memory corruption while handling session errors from firmware.
Memory corruption is possible when an attempt is made from userspace or console to write some haptics effects pattern to the haptics debugfs file.
Memory corruption while sending the persist buffer command packet from the user-space to the kernel space through the IOCTL call.