Filtered by vendor Adobe Subscriptions
Filtered by product Shockwave Player Subscriptions
Total 174 CVE
CVE Vendors Products Updated CVSS v3.1
CVE-2013-3359 1 Adobe 1 Shockwave Player 2024-09-17 N/A
Adobe Shockwave Player before 12.0.4.144 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-3360.
CVE-2013-1384 1 Adobe 1 Shockwave Player 2024-09-17 N/A
Adobe Shockwave Player before 12.0.2.122 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-1386.
CVE-2012-2047 1 Adobe 1 Shockwave Player 2024-09-17 N/A
Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2044, CVE-2012-2045, and CVE-2012-2046.
CVE-2012-2045 1 Adobe 1 Shockwave Player 2024-09-17 N/A
Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2044, CVE-2012-2046, and CVE-2012-2047.
CVE-2012-2043 1 Adobe 1 Shockwave Player 2024-09-17 N/A
Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2044, CVE-2012-2045, CVE-2012-2046, and CVE-2012-2047.
CVE-2012-0763 1 Adobe 1 Shockwave Player 2024-09-17 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0764, and CVE-2012-0766.
CVE-2012-2044 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2045, CVE-2012-2046, and CVE-2012-2047.
CVE-2013-3360 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Adobe Shockwave Player before 12.0.4.144 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-3359.
CVE-2013-1383 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Buffer overflow in Adobe Shockwave Player before 12.0.2.122 allows attackers to execute arbitrary code via unspecified vectors.
CVE-2012-0758 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Heap-based buffer overflow in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code via unspecified vectors.
CVE-2012-0757 1 Adobe 1 Shockwave Player 2024-09-16 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.
CVE-2013-1385 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Adobe Shockwave Player before 12.0.2.122 does not prevent access to address information, which makes it easier for attackers to bypass the ASLR protection mechanism via unspecified vectors.
CVE-2012-2046 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2044, CVE-2012-2045, and CVE-2012-2047.
CVE-2012-0760 1 Adobe 1 Shockwave Player 2024-09-16 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.
CVE-2013-1386 1 Adobe 1 Shockwave Player 2024-09-16 N/A
Adobe Shockwave Player before 12.0.2.122 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-1384.
CVE-2005-3525 1 Adobe 1 Shockwave Player 2024-08-07 N/A
Stack-based buffer overflow in an ActiveX control for the installer for Adobe Macromedia Shockwave Player 10.1.0.11 and earlier allows remote attackers to execute arbitrary code via crafted large values for unspecified parameters.
CVE-2007-5941 1 Adobe 1 Shockwave Player 2024-08-07 N/A
Stack-based buffer overflow in the SWCtl.SWCtl ActiveX control in Adobe Shockwave allows remote attackers to cause a denial of service and possibly execute arbitrary code via a long argument to the ShockwaveVersion method.
CVE-2007-5275 2 Adobe, Redhat 2 Shockwave Player, Rhel Extras 2024-08-07 N/A
The Adobe Macromedia Flash 9 plug-in allows remote attackers to cause a victim machine to establish TCP sessions with arbitrary hosts via a Flash (SWF) movie, related to lack of pinning of a hostname to a single IP address after receiving an allow-access-from element in a cross-domain-policy XML document, and the availability of a Flash Socket class that does not use the browser's DNS pins, aka DNS rebinding attacks, a different issue than CVE-2002-1467 and CVE-2007-4324.
CVE-2009-4002 1 Adobe 1 Shockwave Player 2024-08-07 N/A
Heap-based buffer overflow in Adobe Shockwave Player before 11.5.6.606 allows remote attackers to execute arbitrary code via a crafted 3D model in a Shockwave file.
CVE-2009-4003 1 Adobe 1 Shockwave Player 2024-08-07 N/A
Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption.