The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp. NOTE: this issue affects both clients and servers.
History

No history.

cve-icon MITRE

Status: PUBLISHED

Assigner: mitre

Published: 2007-10-11T10:00:00

Updated: 2024-08-07T14:37:05.771Z

Reserved: 2007-07-20T00:00:00

Link: CVE-2007-3917

cve-icon Vulnrichment

No data.

cve-icon NVD

Status : Modified

Published: 2007-10-11T10:17:00.000

Modified: 2024-11-21T00:34:21.990

Link: CVE-2007-3917

cve-icon Redhat

No data.