The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp. NOTE: this issue affects both clients and servers.
Advisories
Source ID Title
Debian DSA Debian DSA DSA-1386-1 New wesnoth packages fix denial of service
Debian DSA Debian DSA DSA-1386-2 New wesnoth packages fix denial of service
EUVD EUVD EUVD-2007-3901 The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp. NOTE: this issue affects both clients and servers.
Fixes

Solution

No solution given by the vendor.


Workaround

No workaround given by the vendor.

History

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Projects

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cve-icon MITRE

Status: PUBLISHED

Assigner: mitre

Published:

Updated: 2024-08-07T14:37:05.771Z

Reserved: 2007-07-20T00:00:00

Link: CVE-2007-3917

cve-icon Vulnrichment

No data.

cve-icon NVD

Status : Deferred

Published: 2007-10-11T10:17:00.000

Modified: 2025-04-09T00:30:58.490

Link: CVE-2007-3917

cve-icon Redhat

No data.

cve-icon OpenCVE Enrichment

No data.

Weaknesses