RealPlayer: rule book handling heap corruption
Default status is the baseline for the product, each version can override it (e.g. patched versions marked unaffected).
| Vendor | Product | Default status | Versions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| n/a | n/a | affected |
|
Configuration 1 [-]
|
| Package | CPE | Advisory | Released Date |
|---|---|---|---|
| Red Hat Enterprise Linux 4 | |||
| HelixPlayer-1:1.0.6-1.el4_8.1 | cpe:/o:redhat:enterprise_linux:4 | RHSA-2010:0094 | 2010-02-09T00:00:00Z |
No data available yet.
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2010-0448 | Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption. |
No CVSS v4.0
No CVSS v3.1
No CVSS v3.0
This CVE is not in the KEV list.
Exploit prediction score: 4.2% (4.153% probability within 30 days)
Key SSVC decision points have not yet been added.
No history.
Improper Restriction of Operations within the Bounds of a Memory Buffer