Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.
Metrics
Affected Vendors & Products
References
History
No history.
MITRE
Status: PUBLISHED
Assigner: mitre
Published: 2010-12-14T15:00:00
Updated: 2024-08-07T03:43:14.547Z
Reserved: 2010-12-02T00:00:00
Link: CVE-2010-4391
Vulnrichment
No data.
NVD
Status : Modified
Published: 2010-12-14T16:00:04.990
Modified: 2024-11-21T01:20:51.003
Link: CVE-2010-4391
Redhat
No data.