Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.
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Solution
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Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-07T03:43:14.547Z
Reserved: 2010-12-02T00:00:00
Link: CVE-2010-4391
No data.
Status : Deferred
Published: 2010-12-14T16:00:04.990
Modified: 2025-04-11T00:51:21.963
Link: CVE-2010-4391
No data.
OpenCVE Enrichment
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Weaknesses