A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
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Fixes

Solution

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Workaround

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cve-icon MITRE

Status: PUBLISHED

Assigner: mitre

Published:

Updated: 2025-11-04T18:20:38.641Z

Reserved: 2023-12-14T00:00:00.000Z

Link: CVE-2023-50784

cve-icon Vulnrichment

No data.

cve-icon NVD

Status : Modified

Published: 2023-12-16T23:15:40.770

Modified: 2025-11-04T19:16:14.590

Link: CVE-2023-50784

cve-icon Redhat

No data.

cve-icon OpenCVE Enrichment

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Weaknesses