A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
Metrics
Affected Vendors & Products
References
History
No history.
MITRE
Status: PUBLISHED
Assigner: mitre
Published: 2023-12-16T00:00:00
Updated: 2024-08-02T22:23:43.649Z
Reserved: 2023-12-14T00:00:00
Link: CVE-2023-50784
Vulnrichment
No data.
NVD
Status : Modified
Published: 2023-12-16T23:15:40.770
Modified: 2024-11-21T08:37:18.633
Link: CVE-2023-50784
Redhat
No data.