GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution.
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History

Wed, 03 Dec 2025 17:15:00 +0000

Type Values Removed Values Added
Description GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution.
Title GZDoom engine allows arbitrary code execution via ZScript actor states
Weaknesses CWE-913
References
Metrics cvssV3_1

{'score': 7.8, 'vector': 'CVSS:3.1/AV:L/AC:L/PR:L/UI:R/S:C/C:H/I:H/A:N'}


cve-icon MITRE

Status: PUBLISHED

Assigner: GitHub_M

Published:

Updated: 2025-12-03T17:02:56.603Z

Reserved: 2025-07-16T13:22:18.204Z

Link: CVE-2025-54065

cve-icon Vulnrichment

No data.

cve-icon NVD

Status : Received

Published: 2025-12-03T17:15:52.170

Modified: 2025-12-03T17:15:52.170

Link: CVE-2025-54065

cve-icon Redhat

No data.

cve-icon OpenCVE Enrichment

No data.