Search Results (82 CVEs found)

CVE Vendors Products Updated CVSS v3.1
CVE-2009-4257 4 Apple, Microsoft, Realnetworks and 1 more 7 Mac Os X, Windows, Helix Player and 4 more 2025-04-11 N/A
Heap-based buffer overflow in datatype/smil/common/smlpkt.cpp in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths.
CVE-2010-2579 3 Apple, Linux, Realnetworks 4 Mac Os X, Linux Kernel, Realplayer and 1 more 2025-04-11 N/A
The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 does not properly initialize the number of channels, which allows attackers to obtain unspecified "memory access" via unknown vectors.
CVE-2010-2997 4 Apple, Linux, Realnetworks and 1 more 5 Mac Os X, Linux Kernel, Realplayer and 2 more 2025-04-11 N/A
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.0.1, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted StreamTitle tag in an ICY SHOUTcast stream, related to the SMIL file format.
CVE-2011-2954 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
Use-after-free vulnerability in the AutoUpdate feature in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via unspecified vectors.
CVE-2010-3747 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI.
CVE-2010-3748 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors.
CVE-2010-4376 4 Apple, Linux, Realnetworks and 1 more 5 Mac Os X, Linux Kernel, Realplayer and 2 more 2025-04-11 N/A
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a large Screen Width value in the Screen Descriptor header of a GIF87a file in an RTSP stream.
CVE-2010-4378 3 Linux, Realnetworks, Redhat 4 Linux Kernel, Realplayer, Realplayer Sp and 1 more 2025-04-11 N/A
The drv2.dll (aka RV20 decompression) module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted value of an unspecified length field in an RV20 video stream.
CVE-2010-4379 4 Apple, Linux, Realnetworks and 1 more 5 Mac Os X, Linux Kernel, Realplayer and 2 more 2025-04-11 N/A
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to have an unspecified impact via a crafted SIPR file.
CVE-2010-4380 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file.
CVE-2010-4383 4 Apple, Linux, Realnetworks and 1 more 5 Mac Os X, Linux Kernel, Realplayer and 2 more 2025-04-11 N/A
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 12.0.0.1444, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to have an unspecified impact via a crafted RA5 file.
CVE-2010-4386 3 Linux, Realnetworks, Redhat 4 Linux Kernel, Realplayer, Realplayer Sp and 1 more 2025-04-11 N/A
RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allow remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted RealMedia video file.
CVE-2010-4387 3 Apple, Linux, Realnetworks 4 Mac Os X, Linux Kernel, Realplayer and 1 more 2025-04-11 N/A
The RealAudio codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted audio stream in a RealMedia file.
CVE-2010-4388 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors.
CVE-2010-4394 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file.
CVE-2010-4397 3 Apple, Linux, Realnetworks 4 Mac Os X, Linux Kernel, Realplayer and 1 more 2025-04-11 N/A
Integer overflow in the pnen3260.dll module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted TIT2 atom in an AAC file.
CVE-2011-0694 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
RealNetworks RealPlayer 11.0 through 11.1, SP 1.0 through 1.1.5, and 14.0.0 through 14.0.1, and Enterprise 2.0 through 2.1.4, uses predictable names for temporary files, which allows remote attackers to conduct cross-domain scripting attacks and execute arbitrary code via the OpenURLinPlayerBrowser function.
CVE-2011-1221 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document, a different vulnerability than CVE-2011-2947.
CVE-2012-0922 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
rvrender.dll in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via crafted flags in an RMFF file.
CVE-2010-4396 1 Realnetworks 2 Realplayer, Realplayer Sp 2025-04-11 N/A
Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file.