Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
Metrics
Affected Vendors & Products
References
History
No history.
MITRE
Status: PUBLISHED
Assigner: mitre
Published: 2005-11-03T22:00:00
Updated: 2024-08-07T23:17:22.641Z
Reserved: 2005-11-03T00:00:00
Link: CVE-2005-3487
Vulnrichment
No data.
NVD
Status : Modified
Published: 2005-11-03T22:02:00.000
Modified: 2024-11-21T00:02:00.803
Link: CVE-2005-3487
Redhat
No data.