An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow.
Metrics
Affected Vendors & Products
Advisories
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2020-7074 | An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow. |
Fixes
Solution
No solution given by the vendor.
Workaround
No workaround given by the vendor.
References
History
No history.
Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-04T13:00:52.087Z
Reserved: 2020-06-21T00:00:00
Link: CVE-2020-14938
No data.
Status : Modified
Published: 2020-06-23T10:15:10.203
Modified: 2024-11-21T05:04:28.870
Link: CVE-2020-14938
No data.
OpenCVE Enrichment
No data.
EUVD